Help Where It Counts


Playing games is a passion. Making games is a challenge. Selling games is a nightmare.

Get A Life’s goal is to make that last part less daunting for dev teams who’d rather spend more time perfecting their games and less time promoting them.

There are many levels to an effective marketing strategy: content timelines, mailing list accruement, social media management, journalist/streamer outreach, crowdfunding campaigns, paid advertisements, exhibition applications, and more. It may feel like an overwhelming challenge, but with our skills and know-how, you can find your audience without losing yourself in the process.

Get the help you need to stay on track. Get the time you desire to refine your work. Get a chance to step back and appreciate what you’re making. Get a life.

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